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Press Kit

Press Kit

The Amber Press Kit is designed to help partners and journalists research our company for background information or follow-up stories.

Read below and visit the links to learn more.

This is Amber

Amber is primed to support creative industries by offering a full range of turn-key product development and live service solutions. The company maintains five service pillars, including game development, co-development, live operations, custom engineering and development support. Established in 2013, Amber is an employee-owned company headquartered in Bucharest and Botosani, Romania, with offices in San Francisco and Los Angeles, California. Also with offices in Guadalajara, Mexico and Montreal, Canada.

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Employees

We pick only the best for our teams.

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Locations

Guadalajara    San Francisco    Los Angeles    Montreal    Bucharest    Botosani 

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Service capabilities

Full Development    Co-Development   Live Ops   Custom Engineering   Tools Engineering   Design   Data Science   Quality Assurance   Quality Engineering

A short history of Amber

2013

Amber founded in Bucharest, Romania
with 3 employees.
A QA discipline established alongside the engineering core.
Creative Studio formed.

2014

Hit the first $1M in revenue and 31 staff, moving into our first proper office space (not an apartment).
Started our first full game dev project, Cinderella Free Fall, in collaboration with Disney.

2015

Started developing
Little Leader for the
Apple Watch, in
collaboration with Glu.
Carbon spin-off
launched, an incubator
for local indie studios.

2016

Started developing Link Twin, an original puzzle concept.
Live Ops discipline established, Amber hits 160 staff.
Moved into our current office, at Charles de Gaulle Plaza.

2017

Mihai Pohontu joined as CEO in March 2017.
New offices opened in Los Angeles and San Francisco.
Innovation labs established.
Amber reached over 280 staff.

2018

Merged with Lorraine, studio based in Bucharest, Romania; released Rumble Heroes on mobile platforms.
Created strategic alliance with Fuero, Warsaw-based studio.
Reached $7.25M in annual revenues.

2019

New location opened in Botoșani.
Merged with Scorpius Games, a Bucharest based PC/console studio.
Reached 400+ staff and $13.1M in annual revenue.

2020

New Game Development studio in Guadalajara, Mexico

Partners

We aim to excel at providing world-class software development services, infused with design sensibility, pursuing uncompromising quality, on the bleeding edge of technology

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Download the Amber Branding Manual

Amber in the news

With over 60 studios, 7 000 employees and over 140 million euros turnover, the gaming market in Romania became, also, a regional hub. It’s the place where are created some of the well-known PC, console and mobile games for buyers all over the Globe.
Ubisoft, Gameloft, Electronic Arts, King are just a few of the well-known names that activate in Romania, alongside local studios like Amber – that had an exponential growth in the past years.
Blazing Angels, H.A.W.X., Silent Hunter, N.O.V.A., Mortal Combat, FIFA, Assassin’s Creed, Ghost Recon, Bubble Witch, Asphalt, Brothers in Arms are some of the games that were developed in this Romanian Studios.
Moreover, this industry in Romania has become quite visible as different events were organized by companies from the field or by RGDA (Romanian Game Developers Association). DevPlay, the first local conference for this industry took place in 2016 and in 2017 there’s going to be the second edition.
The history of Amber started in 2013 in a small flat with just three people, three computers and the passion for games. Clients started coming, the number of people grew and a new accommodation was required. Now, in 2017, Amber has 250 people and are working with names clients like: Disney, Scopely, Kixeye, Little Labs, Oh Bibi.

October 2016 – iLikeIT (PRO TV) visited Amber, a gaming company managed by a Romanian iLikeIT a ajuns la Amber Studios, o companie de jocuri pentru mobil, condusa de un roman: “Avem programatori buni”

March 2017 – They took gaming to the next level. The story of two developers
Au dus jocul la nivel următor. Povestea românilor care creează pentru Disney

June 2017 – Romania the new gaming hub România, noul Hub de gaming

July 2017 – Analysis: on what level is the Romanian gaming industry and what are the prospects Analiză: în ce stadiu se află industria dezvoltării de jocuri video din România şi care sunt perspectivele

July 2016 – Outstanding turnover for the Romanian gaming studio – Cifră de afaceri impresionantă pentru studioul de jocuri românesc Amber Studio

July 2016 – The Romanian game developers: the growth of the larger independent gaming studio Românii creatori de jocuri video: cum se extinde cel mai mare studio independent

July 2016 – Local gaming studio, Amber, with 4 million EUR income in 2015, is extending and transforms its creation department into another studio – Studioul local de gaming Amber, cu afaceri de 4 mil. euro în 2015, se extinde şi transformă Divizia de creaţie într-un studio de sine stătător

July 2016 – Local gaming studio, Amber, is extending
Studioul local de gaming Amber, cu afaceri de 4 mil. euro în 2015, se extinde

July 2016 – Amber, 196 million RON, income in 2015 – Amber Studio, venituri de 19,6 mil. lei în 2015

July 2016 – Local game developer, Amber, is extending its activity with two new companies – Dezvoltatorul local de jocuri pentru PC-uri Amber Studio îşi extinde activitatea prin două noi companii

July 2016 – Romanian independent game studio reaches EUR 4.3 mln turnover – Romanian independent game studio reaches EUR 4.3 mln turnover

July 2016 – Amber Studio’s creative division to become autonomous company specialized in developing original IPs – Amber Studio’s creative division to become autonomous company specialized in developing original IPs

July 2016 – The biggest independent gaming studio is extending – Cel mai mare studio de gaming românesc independent se extinde

July 2016 – Amber – A Romanian success story – Amber Studio, afacere românească de succes

In April 2017 Mihai Pohontu, former Samsung VP and EA Mosaic GM has been appointed CEO of Romanian
game development services firm – Amber.

FOREIGN PRESS:

Venture Beat – Ex-Samsung exec Mihai Pohontu takes CEO job at Romania’s Amber game studio
Pocket Gamer – Romanian outsourcing studio Amber recruits former Samsung VP as CEO
PR Newswire – Amber Launches a One-Stop Live Operations Solution for Game Companies

ROMANIAN PRESS:

Revista Biz – Mihai Pohontu, noul CEO Amber
Start-up.ro – Studioul românesc de jocuri Amber are un nou CEO: Mihai Pohonțu, ex-Samsung
Wall-street.ro – Mihai Pohontu, ex Samsung, este noul CEO al Amber
Forbes.ro – Mihai Pohonțu preia conducerea Amber, cel mai mare studio de gaming independent din România
Businessmagazin.ro – Mihai Pohonţu se întoarce în România pe funcţia de CEO al Amber
Capital.ro – Mihai Pohonțu, fost vicepreşedinte Samsung, numit CEO al Amber, cel mai mare studio de gaming independent din România
Businesscover.ro – Mihai Pohonțu este noul CEO al Amber
Profit.ro – Mihai Pohonțu, fost vicepreședinte Samsung, este noul CEO al Amber, cel mai mare studio de gaming independent din România
Startupcafe.ro – De la conducerea Samsung, in SUA, director la un producator independent de jocuri din Romania. Cine este Mihai Pohontu, noul CEO al Amber
9am.ro – Mihai Pohontu, fost vicepresedinte Samsung, numit CEO al Amber
Amber România şi-a luat CEO de la Samsung: Mihai Pahonţu s-a reîntors în ţară pentru a prelua conducerea celui mai mare studio independent de gaming

In the spring of 2017 we started a workshop dedicated to high school students – Crashcourse in game design. We wanted (and want, as we are working on other editions) to help the them with insights from an area that is a bit unknow to them, even if games are part of their everyday life. In the first two editions, the students that participated were from Mihai Viteazul and Tudor Vianu, Bucharest colleges.
Victor Kapra was one of our guests at the workshop with the students from Mihai Viteazul National College. In the article below he describes Amber’s history and how the first Crashcourse went. When they arrived at Amber, the high school students were a bit shy, but after visiting the offices and getting used to the cool atmosphere, they were ready for the course. Gabriel Stancu introduced them to what game design means and how he got to be one of the Amber People. Having a clear idea of the filed, the students were ready to imagine their own game. As they were guided by Ionut-Gabriel Solomon and Aurelian Talpasanu, they created their first game character Soseta (aka Sock), who was searching through out the Universe for his missing pair. Ideas piled up and everyone was more and more excited with each passing minute. The first edition was a success!

Victor’s Kapra article: Amber Studio. Cum să faci un joc pornind de la o șosetă ruptă

For the second Crashourse, Oana Cosman from StartUp.ro joined us and her impressions are in the article below. The event went quite smooth as the students got a lovely tour of the Amber offices from Ana Pohrib and Monica Farkas. After they became more familiar with the place, Gabriel Stancu was ready to talk to them about the exciting world of game design and how one can make a career while playing games. Moreover, Ionut-Gabriel Solomon and Aurelian Talpasanu helped them select ideas for their own game – The Semi Gods that will save the Planet! After the workshop ended we received a lot of good feedback from the students and the teacher that participated – even more, some of the scholars wanted to know when they could start an internship at Amber.

StartUp.ro article: “Semizeii” de la Vianu: elevii creatori de jocuri care salvează planeta

Antena1 – High Scholars @ Amber – Tudor Vianu (English Subtitles) High Scholers @ Amber – Tudor Vianu