Sticking to our values is essential for us, no matter the conditions. When staying home became the new normal, we've thought about solutions to stay close to our Amber Academy community.
Also, stay in touch with our Facebook page where we always post news & opportunities.
Scott Humphries
Head of Product Development @ Amber
With over 15 years of experience spearheading some of the most successful mobile games in the industry, Scott is one great achiever.
Most recently, Scott was running Disney Interactive's co-development and licensing business for mobile games, where he led a portfolio of over 20 games with 5-6 product releases annually. Titles Scott shipped while at Disney included Frozen Free Fall, Star Wars: Uprising, Disney Magic Kingdoms and Disney Crossy Road. He's been Amber's Head of Product Development since 2016.
Ana Pohrib
Head of PeopleOps @ Amber
Andreea Motoc
Learning & Development Manager @ Amber
Mariana Lupuianu
Senior IT Talent Acquisition Lead @ Amber
This time, Solo, our Creative Director here in Bucharest will take the lead.
If you're a Game Designer or aspiring to get there, this one is for you!
Theme: How streaming, cloud and subscription services are shifting game design back to its roots.
Ionut-Gabriel Solomon
Creative Director @ Amber
With an impressive career in the world of gaming, Solo joined us 6 years ago as a Game Designer, and now he’s our Head of Design, always dedicated to be a mentor not only for his people, but also for our Amber Academy events. When in comes to Game Design, there’s no doubt that he’s the one you should always go to.
For this one, Jorge, our General Manager of Amber Mexico talked about “How to set up a successful studio with Jr. Talent through the years.” It's a great topic for Product Managers, Product Owners or entrepreneurs in gaming startups.
Jorge Suárez Basáñez
General Manager @ Amber Mexico
This time, Mike Doom, Executive Producer and Game Director, was our guest speaker.
Theme: Modern Production Fundamentals 🎮🎮
Mike Doom
Producer and game director
Mr. Doom, aka Pagano, is a long time producer and game director who's successfully lead production operations for dev, pub and licensor organizations. He is a pioneer of the mobile and F2P spaces and has a strong pedigree for shipping on time and above quality. With a strong drive to “always be shipping”, Mike's large catalog of work has put smiles on the faces of hundreds of millions of players around the world, across all walks of life. Some of Mr. Doom’s latest releases include Blair Witch, John Wick Hex, Rambo: Last Click, and Hxro.io.
Are you interested in Live-Ops? If so, then this one is for you! Bill is one of the coolest mentors in the industry, with great knowledge & expertise. Star Wars: Galaxy of Heroes, FarmVille, Mafia Wars & Zynga Poker are just some of the projects that Bill delivered through the years.
Bill Mooney
CEO @ Proteus Games
If you're a Biz Dev, a Producer or interested in Pitch tips & tricks, you should totally catch all the juicy insights that Louis revealed!
Louis Rene Auclair
CEO @ Rocketride Games