
Our Story
An Illustrated Timeline of Amber’s History.
May 2018
Amber Academy completes the first round of game dev classes offered to high school students.
October 2016
Starts the Bitlikes project. Tap Busters game is signed by Carbon and Amber delivers engineering support.
October 2014
We start a new engineering partnership.
March 1, 2013
We move in our first office – a studio with 3 computers and 3 employees. Two weeks later we move into a slightly larger apartment, to accommodate new hires.