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TRIPP

A Custom Development Case Study

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Kingdom Two Crowns: from improvement to standalone

A Co-Development Case Study

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Dungeon Boss

A Live Ops Case Study

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City Mania

A Live Ops Case Study

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Bad North

Porting from PC to Mobile Case Study

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Sky

A Custom Engineering Case Study

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Cinderella Free Fall

SEE

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Rumble Heroes

Creating an 80s Mix-Tape in Video Game Form

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Gorogoa

A Custom Engineering Case Study

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Gods of Rome

A Live Ops Case Study

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Cinderella Free Fall

Lessons Learned While Developing Amber’s First Game

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Link Twin

Developing an Original Game Concept

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Inside Out: Thought Bubbles

The Live Ops Case Study of a Delightful Puzzle Game.

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War Commander Rogue Assault

The Co-Development Case Study of a Mobile RTS Game.

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Little Leader

Why Failing Is Good.

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Yahtzee with Buddies

The Co-Development Case Study of a Puzzle Game Relaunch.